Canvas Getting Started 6 requestAnimationFrame for Animation

The learning resources for this article come from "Graphics, Animation and Game Development of HTML5 Canvas Core Technologies" Try not to use setInterval and setTimeout to animate, but rather use the requestAnimationFrame() method to let the browser decide the frame rate on its own. Because browsers differ in the implementation of ...

Posted by nocturne on Tue, 07 Jul 2020 07:44:42 -0700

Canvas Getting Started 6 requestAnimationFrame for Animation

The learning resources for this article come from "Graphics, Animation and Game Development of HTML5 Canvas Core Technologies" Try not to use setInterval and setTimeout to animate, but rather use the requestAnimationFrame() method to let the browser decide the frame rate on its own. Because browsers differ in the implementation of ...

Posted by TylerL on Tue, 07 Jul 2020 07:44:08 -0700

Work summary of static module of thmeleaf page of B2C e-commerce project

1, Thymeleaf 1.1 introduction to Thymeleaf Thymeleaf is an XML/XHTML/HTML5 template engine, which can be used for application development in Web and non Web environments. It is an open source Java library, based on the Apache License 2.0 license, created by Daniel Fern á ndez. The author is a ...

Posted by jane on Fri, 19 Jun 2020 04:29:57 -0700

Vue video player Vue video plug in

introduce vue video player is the vue version of videojs video.js Official website: https://videojs.com/ Refer to the official website: Video.js Is a web video player built from scratch for the HTML5 world. It supports HTML5 video and modern streaming formats, and it supports video playback on desktop ...

Posted by chiprivers on Thu, 11 Jun 2020 21:27:52 -0700

Flitter cross platform chat instance

FlutterChat It's based on flitter + dart + Photo_ view+image_ Practical cases of wechat like interface App developed by picker and other technologies. It realizes the functions of message + expression, picture viewing, pop-up window encapsulation, red packet / video / friend circle, etc. Framework technology Coding / Technology: vscade + fl ...

Posted by amavadia on Wed, 13 May 2020 11:21:47 -0700

Eye movement effect of ofo home page based on HTML5 gyroscope

When using the ofo Mini yellow car App recently, I found that the previous bottom scan turned into a little yellow person with moving eyes. I think it's quite interesting. Here, I'll use HTML5 to imitate the effect. ofo eye effect Effect analysis It is not difficult to see from the effect that it is realized by using gyroscope events. Let's ta ...

Posted by Lijoyx on Sat, 02 May 2020 09:29:12 -0700

Using Tencent location service for mobile location

1. First, write a tool class to locate the function in common.js common.js: //Location service function entry function getLocationInfo() { if (localStorageUtils.acquireLocationInfo() == null ||localStorageUtils.acquireLocationInfo().curLongitude == null || localStorageUtils.acquireLocationInfo().curLatitude == null) { getCurrentL ...

Posted by bradles on Fri, 01 May 2020 13:19:07 -0700

Examples of h5's canvas games

Recently I read some examples of canvas games and wrote an example by reference. The principle is roughly described as follows: it mainly uses the request animation frame to refresh canvas continuously to realize the animation, monitor some events and realize the operation. The process is to prepare the container, prepare the relevant roles, ...

Posted by ScOrPi on Mon, 27 Apr 2020 08:46:22 -0700

HTML5+tracking.js for brush payment

HTML5+tracking.js for brush payment Recently, brushing payments have become so popular that bosses are sure to keep up with the times, so there's a brushing payment program.The key technologies for front-end implementation are camera video recording, photo taking and face matching. This article will discuss how to achieve face brushing payment ...

Posted by adt2007 on Thu, 16 Apr 2020 20:34:11 -0700

2D game development sy5.CreateJS

Game making based on CreateJS CreateJS is the CreateJS library, which is an engine developed for HTML5 games. It consists of the following four parts:EASELJS: provides a complete and hierarchical interactive way of displaying lists to handle HTML5 canvas more simply.TWEENJS: mainly used to adjust and animate HTML5 and Javascript attributes. Pr ...

Posted by Pethlehemm on Tue, 07 Apr 2020 11:18:26 -0700