The purpose of interface oriented (Abstract) programming is to reduce the coupling degree of programs, and to conform to the principle of dependency inversion. Therefore, the typical three-tier architecture UI, BLL and DAL will be expanded to UI, IBLL, BLL, IDAL and DAL after they are designed based on the interface. In the last on ...
Posted by ragtek on Sat, 21 Mar 2020 02:46:55 -0700
Lesson 11: role synchronization solutions
In the previous chapter, we introduced the deployment of servers. In this chapter, we use deployed servers to synchronize roles. Here we first introduce what is role real-time synchronization. Online game role real-time synchronization has always been a tech ...
Posted by mwilson on Sat, 07 Mar 2020 01:51:22 -0800
Recently, the main thread resource of unity is occupied when saving a scenario, which causes the UI of unity itself (I think, or I think that the UI of the scenario to be saved cannot be used normally) to fail to display the progress bar. When this problem cannot be solved, I think of a compromise wa ...
Posted by stvs on Tue, 03 Mar 2020 03:44:45 -0800
Canon SLRs are commonly used in the market. Whether other SLRs are also provided with SDK s has not been searched.
Canon SLR generally uses EOS500D, 550D, 600D, 650D and 750D, which are supported by EDSDK.
As of the beginning of 2019, Canon's official EDSDK needs to be applied on the official web ...
Posted by bw on Wed, 26 Feb 2020 23:05:53 -0800
Android Studio: (Android Studio-Help-About)
Unity: (Unity-Help-About Unity)
Latest version of China Enhanced Edition (time: 2020-02-20)
Install Android module
1, Operations in Unity
1. Create a Unity project and prepare a Unity game.
Recommended tutorials: Introduction ...
Posted by dprichard on Wed, 19 Feb 2020 22:47:45 -0800
Unity uses Shader to make glass windows in the rain learning notes
Blur background, simulate fog
Make glass transparent
Handwriting Fuzzy Algorithm
https://www.youtube.com/watch?v=EBrAdahFtuo Watch the notes after the oil pipe god's tutorial.
Blur background, simulate fog
In the textured Inspec ...
Posted by crazy_carl on Mon, 03 Feb 2020 19:30:26 -0800
SAC (Smart Analog Combo), i.e. intelligent simulation combination, the IP core does not take a long time to come out. At present, it is only used in two films: MSP430FR2353 and MSP430FR2355. First, let's look at the internal structure of SAC:
As can be seen from the above figure, the internal part ...
Posted by websitesca on Thu, 16 Jan 2020 03:17:28 -0800
Common shader files: e: \ other \ install \ unity \ 2018.3.13f1 \ unity \ editor \ data \ cgincludes
My installation path is that without CGIncludes, you may have to go to the official website to download the corresponding version of shaders
Common documents are as follows:
UnityCG.cginc: contains the m ...
Posted by darkol on Tue, 14 Jan 2020 01:50:38 -0800
Getting principle: all window interfaces of unity are inherited from the EditorWindow under the UnityEditor assembly. All editor windows are defined in the UnityEditor assembly, so we can get all the windows by getting the UnityEditor assembly through reflection.
using Syst ...
Posted by bkanmani on Mon, 16 Dec 2019 13:48:24 -0800
In Unity, Transform can be used to control the movement, scaling and rotation of 3d objects. How to set Transform in Canvas? You can use RectTransform, which inherits from Transform.
// RectTransform a = this. Transform. Getcomponent < RectTransform > (); / / get the RectTransform by ge ...
Posted by Gregghawes on Fri, 01 Nov 2019 01:51:23 -0700