3D Game Programming and Design - Space and Sports
Short answer and validation with program
1
What is the essence of game object movement?
The essence of the game object movement is to change the coordinates of the game object itself.
In game development, we can transform game objects by matrix transformation, such as:
public class TranslationScrip ...
Posted by efron on Sat, 21 Sep 2019 06:59:38 -0700
unity ablation effect
As shown in the figure above, the function of this shader is to melt the box bit by bit and then gradually disappear.
This shader function is mainly divided into two parts, the first part is disappearance, the second part is edge shading, and the third part is Custom Shadow Projection Pass.
The impleme ...
Posted by Kazhultee on Thu, 19 Sep 2019 06:18:16 -0700
Summary of Web System Framework Based on.net EF6 MVC5+WEB Api-Project Dependency Injection
brief introduction
Dependency injection is mainly a structural model, focusing on the structure between classes. Its purpose is to achieve the principle of minimum knowledge and composite reuse in design principles, reduce internal dependency, perform a single responsibility, and ultimately strong decoupling. The best implementation of Depen ...
Posted by Najjar on Tue, 10 Sep 2019 00:48:19 -0700
Unity Zenject Advanced Programming (Writing Automated Test Test Case)
Writing Automated Unit Tests and Integration Tests
When you use DI to write low-coupling code correctly, it's very easy to isolate code in a given area. The basic intention is to run tests without starting your project; these test frameworks that ca ...
Posted by proctk on Sat, 07 Sep 2019 03:48:54 -0700
ARPG case of online game from 0: Diablo Warlord (Chapter 8: World Chat System and Resource Trading System)
Catalog
World Chat System and Resource Trading System
Development of World Chat System Interface
Development of World Chat System 1
World Chat System Development 2
World Chat System Development 3
World Chat System Development 4
World Chat ...
Posted by messels on Tue, 03 Sep 2019 07:16:39 -0700
ASP.NET MVC5+EF6+EasyUI Background Management System
This reference study
https://www.cnblogs.com/ymnets/p/3424309.htmlC
This person's tutorial
However, due to the age, the pace of the tutorials, the version of the problem.Not friendly for beginners.
Just because I want to learn, I'll rewrite it and co ...
Posted by morganchia on Thu, 15 Aug 2019 19:46:27 -0700
jdom parses coloned properties of xml files
jdom parses coloned properties of xml files
For reprinting, please indicate the source:https://dujinyang.blog.csdn.net/article/details/99644824
This article is from: [Ottoman Superman's Blog]
If the xml file parsing with colon attributes, usually ...
Posted by Revlet on Thu, 15 Aug 2019 03:03:21 -0700
100 Days Machine Learning | Day16 Implements SVM through Kernel Skills
<p> Review of the Previous Situation</p><p>Machine Learning 100 Days | Day1 Data Preprocessing100 Days Machine Learning | Day2 Simple Linear Regression Analysis100 Days Machine Learning | Day3 Multivariate Linear Regression100 Days Machine Learning | Day4-6 Logical Regression100 Days Machine Learning | Day7 K-NNThe Mathematica ...
Posted by lovelys on Tue, 13 Aug 2019 01:10:47 -0700
Unity3D A* Routing Algorithms
The author introduces: Jiang Xuewei Technological Partner of IT Company, Senior IT Lecturer, CSDN Community Expert, Invited Editor, Best-selling Book Author, National Patent Inventor; Published Book: Hand-to-Hand Teaching Framework 3D Game Engine. Electronic Industry Press and< Unity3D Detailed Explanation of Actual Core Technologies, Electr ...
Posted by DocSeuss on Sun, 30 Jun 2019 13:38:43 -0700
Unity Customizes Three Ways of Displaying ScriptableObject Properties
1. Inherit Editor and rewrite OnInspector GUI method
Editor Official Documents
Effect
Realization
Define a test class TestClass, a serializable class DataClass
[CreateAssetMenu]
public class TestClass : ScriptableObject
{
[Range(0, 10)]
public int intData;
public string stringData;
public List<DataClass> data ...
Posted by ptolomea on Thu, 27 Jun 2019 12:05:24 -0700