pygame game development | ice and snow hero club for game development and design of China Computer Design Competition (with source code)
It is not easy to be original. Plagiarism and reprint are prohibited in this paper. Based on the summary of many years of practical development experience of reptiles, infringement must be investigated!
1, Game creativity and setting
1.1 game creativity
The game takes the 2022 Zhangjiakou Winter Olympic Games as the creative background. The ...
Posted by StathisG on Tue, 30 Nov 2021 13:20:44 -0800
Game programming mode - command mode
introduction
Command mode is a common mode in game development. If you only look at GoF's definition of this pattern, you will feel obscure and confused. My simple understanding of the command pattern is an object-oriented method call. We encapsulate a request method and save the required state of the reques ...
Posted by wstran on Tue, 30 Nov 2021 09:46:13 -0800
Java web learning notes day02--JavaScript
JavaScript
JavaScript overview
summary Is a scripting language that is parsed and executed directly by the browser
Development history
In 1995, Netscape developed a client script language: LiveScript. Later, experts from SUN company were invited to modify LiveScript and name it JavaScriptIn 1996, Microsoft copied JavaScript and developed JS ...
Posted by eZe616 on Mon, 29 Nov 2021 17:17:48 -0800
HTML5 final assignment: game website design - responsive game website (24 pages) HTML+CSS+JavaScript discussion on making online game web pages
HTML5 final assignment: game website design - responsive game website (24 pages) HTML+CSS+JavaScript discussion on making online game web pages
Common web design topics include individuals, food, companies, schools, tourism, e-commerce, pets, electrical appliances, tea, home, hotels, dance, animation, stars, clothing, sports, cosmetics, log ...
Posted by Daniel Exe on Sun, 28 Nov 2021 21:09:00 -0800
[Unity] create a custom Main Light node for ShaderGraph
summary
On the first page of Baidu, this question basically comes from the same article. I didn't find the original article address, so I attached a reprint: Expand Shader Graph in Unity 2019.2 to realize custom lighting
However, like the title, this implementation is based on the 2019.2 version, and there will be various problems when migratin ...
Posted by gordong1968 on Tue, 23 Nov 2021 21:38:14 -0800
Thunder fighter 9.5 is newly launched, and Python+Pygame develops a complete game project of aircraft War (with source code)
Project Name: Space War
Development environment: Python 3.6.4
Third party Library: Pygame1.9.6
Code editor: Sublime Text
Let's take a look at the game screen first! The game screen is dynamic and rich!
requirement analysis
Use Python to develop a space war, providing UI, Bgm and rich game picture materials. The upper left cor ...
Posted by Vidya_tr on Tue, 23 Nov 2021 20:41:07 -0800
Why has Tetris, a Pygame game, been popular for 30 years? (best selling stand-alone game in History)
preface
Tetris has been popular for 30 years and has become the best-selling stand-alone game in history.
Why is it so magical and enduring?
Xiaobian summarized some reasons: it is very simple to start, but there are many skills to meet the desire to create order in chaos
Engineer Alexei says people don't realize that simplicity does ...
Posted by GregL83 on Mon, 22 Nov 2021 05:57:28 -0800
2048 - third draft of specific function realization [add new number]
2048 game - Implementation of specific functions third draft [add new number]
(updating...) Reference blog: https://blog.csdn.net/qq_39151563/article/details/104283217 Because it is too long to put in one article, it is divided into several parts.(there may be 10 articles =. =) Previous articles:2048 game series - Overview 2048 game series ...
Posted by jmut on Fri, 12 Nov 2021 03:28:24 -0800
[UE4] use StreamableManager to load resources
[UE4] method of loading resources (VI) using StreamableManager for loading
References & original links
TAssetPtr and FStreamableManager of AssetManager series
UE4 resource loading method
Unreal4 load resources asynchronously
(ue4.20) UE4 synchronous loading and asynchronous loading uobject ------------- loadobject, loadclass, fstreamableman ...
Posted by Loriq on Sun, 07 Nov 2021 12:59:00 -0800
Box2D for libGDX Game Development
Box2D (14) for libGDX Game Development LibGDX series, game development has unity3D Barabara, why use Java development? Because I'm a Java programmer, emm... I use libgdx less domestically. In most cases, I need to go to the official website and google to find information. If I learn from each other, I can contact you. Official description of li ...
Posted by creatives on Sun, 24 Oct 2021 09:44:29 -0700