C + + Basic 1 data type constant

Using Dev CPP as the programming environment Note that dev cpp5.4.0 does not have the function of formatting code, so do not set it again Set common shortcuts for Ctr+E: multiline comment Ctrl+Shift+E: uncomment multiline Ctrl+Z: undo Ctrl+Shift+Z: cancel undo Ctrl+L: collapse function Ctrl+Shif+L: unfold function Set Dev Cpp Dev C + + ini ...

Posted by NoFear on Sun, 24 Oct 2021 10:42:08 -0700

Singleton design pattern

1, Application scenario of singleton mode Singleton Pattern refers to ensuring that a class has absolutely only one instance in any case and providing a global access point. The Singleton Pattern is a creation pattern. Singleton mode is also widely used in real life. For example, national president, company CEO, Department Manager, etc. In J2E ...

Posted by picos on Sun, 24 Oct 2021 10:23:28 -0700

[java piece] Helps you understand String,StringBuffer,StringBuilder classes at once

Foreword: Before we learn the topic String, let us recall whether there is a String type in the C language we learned before. The answer is No. String types are introduced in both C++ and java, which makes it easier for us to process strings on a daily basis. Previous articles: [java pieces] package, inheritance, combination Polymorphism, Abstr ...

Posted by badproduce on Sun, 24 Oct 2021 10:21:46 -0700

Box2D for libGDX Game Development

Box2D (14) for libGDX Game Development LibGDX series, game development has unity3D Barabara, why use Java development? Because I'm a Java programmer, emm... I use libgdx less domestically. In most cases, I need to go to the official website and google to find information. If I learn from each other, I can contact you. Official description of li ...

Posted by creatives on Sun, 24 Oct 2021 09:44:29 -0700

Process Base Points

Catalog 1. Definition of process 2. State and Transition of the Process 3. Process Control Block 4. Process number   5. Process Creation--fork Function 6. Process Creation   7. exit and _ exit function 8. Recycling of processes 1. wait function 2. waitpid function 9. Orphan Process 10. Zombie Process 1. Definition of p ...

Posted by welsh_sponger on Sun, 24 Oct 2021 09:36:04 -0700

Some thoughts and best practices on react-derived States

Derived state of React Prior to react 16.3, the only way to update the state s inside a component when props changed was to use componentWillReceiveProps followed by a getDerivedStateFromProps. There are two scenarios when using a derived state: Manage a copy of the props passed by the parent component in the state of the child componen ...

Posted by macinslaw on Sun, 24 Oct 2021 09:27:00 -0700

Thread pool source code analysis

Thread pool source code analysis is mainly divided into two parts, with the following problems to analyze 1. Creation of thread pool: how are threads in the thread pool created? How the task is performed. How to reuse after executing the task. When the task is squeezed, how to deal with these tasks? It is mainly expanded with execute() as the ...

Posted by clown[NOR] on Sun, 24 Oct 2021 09:21:39 -0700

JAVA multithreading thread pool, also Mengquan come and have a look!!

On thread pool in high concurrency and multithreading definition Thread is a scarce resource. Its creation and destruction is a relatively heavy and resource consuming operation. Java thread depends on kernel thread. Creating thread requires operating system state switching. In order to avoid excessive resource consumption, it is necessary to ...

Posted by samtwilliams on Sun, 24 Oct 2021 09:18:10 -0700

Second week of CV transformer

6.2.1 data set introduction The data used in this OCR experiment is based on Task 4.3:Word Recognition in icdar2015 incident scene text. This is a word recognition task. Remove some pictures to simplify the difficulty of this experiment. The data set contains many text areas in natural scene images. The training set in the original data co ...

Posted by ManWithNoName on Sun, 24 Oct 2021 08:41:35 -0700

Effective stl reading notes

Associated container Article 24 when it comes to efficiency, it should be carefully selected between map::operator [] and map insert New element class Widget { public: Widget() { std::cout << "Widget::Widget()" << std::endl; } Widget(double val) { _val = val; std::cout << "Widget::Widget(double)" ...

Posted by foid025 on Sun, 24 Oct 2021 08:32:17 -0700