[Unity] create a custom Main Light node for ShaderGraph
summary
On the first page of Baidu, this question basically comes from the same article. I didn't find the original article address, so I attached a reprint: Expand Shader Graph in Unity 2019.2 to realize custom lighting
However, like the title, this implementation is based on the 2019.2 version, and there will be various problems when migratin ...
Posted by gordong1968 on Tue, 23 Nov 2021 21:38:14 -0800
Shader dissipation effects (such as returning to the city)
In many games, you can see special effects such as dissipation, combustion and so on.
For example:
So write a simple shader code to dissipate special effects today!!!
(learning) Zhuang understand Video learned, strong novice learning Zhuang understand (video)
Step 1: think about what we can see!
We can see the dissipation of th ...
Posted by ro1960 on Tue, 23 Nov 2021 14:31:33 -0800