catalogue
1, Understand serial communication
1. What is serial communication
2. Serial communication protocol
2, STM32 uses the serial port to send "hello windows" to the host computer
1, Understand serial communication
1. What is serial communication
Serial communication refers to a communication mode in which data is transmitted bit by bit between peripherals and computers through data lines, ground wires and control lines. This communication mode uses less data lines, which can save the communication cost in long-distance communication, but its transmission speed is lower than parallel transmission.
2. Serial communication protocol
In computer science, most complex problems can be simplified by layering. For example, the chip is divided into core layer and on-chip peripherals; STM32 standard library is the software layer between register and user code. We also understand the communication protocol in a hierarchical way. The most basic thing is to divide it into physical layer and protocol layer. In short, the physical layer specifies whether we communicate with our mouth or limbs, and the protocol layer specifies whether we communicate in Chinese or English. The physical layer specifies the characteristics of mechanical and electronic functional parts in the communication system to ensure the transmission of original data in physical media, eg: RS232, TTL high and low levels. The protocol layer mainly specifies the communication logic and unifies the data packaging and unpacking standards of both sending and receiving sides. Eg: serial port data packet: start bit, data bit (8bit), check bit and stop bit.
Start bit:
It is in the logic "1" state when there is no data transmission on the communication line. When the transmitting device sends a character data, it first sends a logic "0" signal, and this logic low level is the start bit (falling edge). The start bit is transmitted to the receiving device through the communication line. When the receiving device detects this logic low level, it starts to prepare to receive the data signal. Therefore, the function of the start bit is to indicate the beginning of character transmission.
Data bits:
This is a parameter that measures the actual data bits in communication. When the computer sends a packet, the actual data will not be 8 bits, and the standard values are 5, 7 and 8 bits. How you set it depends on the message you want to send. For example, the standard ascii code is 0 ~ 127 (7 bits). The extended ASCII code is 0 ~ 255 (8 bits). If the data uses simple text (standard ascii code), each packet uses 7 bits of data. Each packet refers to a byte, including start / stop bits, data bits and parity bits. Since the actual data bits depend on the selection of the communication protocol, the term "packet" refers to any communication situation.
Stop bit:
Used to represent the last bit of a single package. Typical values are 1, 1.5 and 2 bits. Because the data is timed on the transmission line and each device has its own clock, there may be a small synchronization between the two devices in the communication. Therefore, the stop bit not only indicates the end of transmission, but also provides an opportunity for the computer to correct clock synchronization. The more bits applicable to stop bits, the greater the tolerance of different clock synchronization, but the slower the data transmission rate.
Parity bit:
A simple error detection method in serial communication. There are four error detection methods: even, odd, high and low. Of course, it is OK to have no check bit. For even and odd parity, the serial port will set the parity bit (one bit after the data bit) and use a value to ensure that the transmitted data has even or odd logical high bits. For example, if the data is 011, for even parity, the parity bit is 0 to ensure that the number of digits with high logic is even. If it is an odd check, the check bit is 1, so there are three logical high bits. The high and low bits do not really check the data. Simply set the logic high or logic low check. In this way, the receiving device can know the state of one bit and have the opportunity to judge whether there is noise interfering with the communication or whether the transmission and reception data are not synchronized.
2, STM32 uses the serial port to send "hello windows" to the host computer
1. Wiring:
GND-G
3V3-3.3
RXD-A10
TXD-A9
TXD: transmit data output pin
RXD: receive data output pin
2. Code
. s file code
;RCC Register address mapping RCC_BASE EQU 0x40021000 RCC_CR EQU (RCC_BASE + 0x00) RCC_CFGR EQU (RCC_BASE + 0x04) RCC_CIR EQU (RCC_BASE + 0x08) RCC_APB2RSTR EQU (RCC_BASE + 0x0C) RCC_APB1RSTR EQU (RCC_BASE + 0x10) RCC_AHBENR EQU (RCC_BASE + 0x14) RCC_APB2ENR EQU (RCC_BASE + 0x18) RCC_APB1ENR EQU (RCC_BASE + 0x1C) RCC_BDCR EQU (RCC_BASE + 0x20) RCC_CSR EQU (RCC_BASE + 0x24) ;AFIO Register address mapping AFIO_BASE EQU 0x40010000 AFIO_EVCR EQU (AFIO_BASE + 0x00) AFIO_MAPR EQU (AFIO_BASE + 0x04) AFIO_EXTICR1 EQU (AFIO_BASE + 0x08) AFIO_EXTICR2 EQU (AFIO_BASE + 0x0C) AFIO_EXTICR3 EQU (AFIO_BASE + 0x10) AFIO_EXTICR4 EQU (AFIO_BASE + 0x14) ;GPIOA Register address mapping GPIOA_BASE EQU 0x40010800 GPIOA_CRL EQU (GPIOA_BASE + 0x00) GPIOA_CRH EQU (GPIOA_BASE + 0x04) GPIOA_IDR EQU (GPIOA_BASE + 0x08) GPIOA_ODR EQU (GPIOA_BASE + 0x0C) GPIOA_BSRR EQU (GPIOA_BASE + 0x10) GPIOA_BRR EQU (GPIOA_BASE + 0x14) GPIOA_LCKR EQU (GPIOA_BASE + 0x18) ;GPIO C Mouth control GPIOC_BASE EQU 0x40011000 GPIOC_CRL EQU (GPIOC_BASE + 0x00) GPIOC_CRH EQU (GPIOC_BASE + 0x04) GPIOC_IDR EQU (GPIOC_BASE + 0x08) GPIOC_ODR EQU (GPIOC_BASE + 0x0C) GPIOC_BSRR EQU (GPIOC_BASE + 0x10) GPIOC_BRR EQU (GPIOC_BASE + 0x14) GPIOC_LCKR EQU (GPIOC_BASE + 0x18) ;Serial port 1 control USART1_BASE EQU 0x40013800 USART1_SR EQU (USART1_BASE + 0x00) USART1_DR EQU (USART1_BASE + 0x04) USART1_BRR EQU (USART1_BASE + 0x08) USART1_CR1 EQU (USART1_BASE + 0x0c) USART1_CR2 EQU (USART1_BASE + 0x10) USART1_CR3 EQU (USART1_BASE + 0x14) USART1_GTPR EQU (USART1_BASE + 0x18) ;NVIC Register address NVIC_BASE EQU 0xE000E000 NVIC_SETEN EQU (NVIC_BASE + 0x0010) ;SETENA Starting address of register array NVIC_IRQPRI EQU (NVIC_BASE + 0x0400) ;Start address of interrupt priority register array NVIC_VECTTBL EQU (NVIC_BASE + 0x0D08) ;Address of vector table offset register NVIC_AIRCR EQU (NVIC_BASE + 0x0D0C) ;Address of application interrupt and reset control register SETENA0 EQU 0xE000E100 SETENA1 EQU 0xE000E104 ;SysTick Register address SysTick_BASE EQU 0xE000E010 SYSTICKCSR EQU (SysTick_BASE + 0x00) SYSTICKRVR EQU (SysTick_BASE + 0x04) ;FLASH Buffer register address image FLASH_ACR EQU 0x40022000 ;SCB_BASE EQU (SCS_BASE + 0x0D00) MSP_TOP EQU 0x20005000 ;Starting value of main stack PSP_TOP EQU 0x20004E00 ;Process stack start value BitAlias_BASE EQU 0x22000000 ;Bit alias area start address Flag1 EQU 0x20000200 b_flas EQU (BitAlias_BASE + (0x200*32) + (0*4)) ;Bit address b_05s EQU (BitAlias_BASE + (0x200*32) + (1*4)) ;Bit address DlyI EQU 0x20000204 DlyJ EQU 0x20000208 DlyK EQU 0x2000020C SysTim EQU 0x20000210 ;Constant definition Bit0 EQU 0x00000001 Bit1 EQU 0x00000002 Bit2 EQU 0x00000004 Bit3 EQU 0x00000008 Bit4 EQU 0x00000010 Bit5 EQU 0x00000020 Bit6 EQU 0x00000040 Bit7 EQU 0x00000080 Bit8 EQU 0x00000100 Bit9 EQU 0x00000200 Bit10 EQU 0x00000400 Bit11 EQU 0x00000800 Bit12 EQU 0x00001000 Bit13 EQU 0x00002000 Bit14 EQU 0x00004000 Bit15 EQU 0x00008000 Bit16 EQU 0x00010000 Bit17 EQU 0x00020000 Bit18 EQU 0x00040000 Bit19 EQU 0x00080000 Bit20 EQU 0x00100000 Bit21 EQU 0x00200000 Bit22 EQU 0x00400000 Bit23 EQU 0x00800000 Bit24 EQU 0x01000000 Bit25 EQU 0x02000000 Bit26 EQU 0x04000000 Bit27 EQU 0x08000000 Bit28 EQU 0x10000000 Bit29 EQU 0x20000000 Bit30 EQU 0x40000000 Bit31 EQU 0x80000000 ;Vector table AREA RESET, DATA, READONLY DCD MSP_TOP ;Initialize main stack DCD Start ;Reset vector DCD NMI_Handler ;NMI Handler DCD HardFault_Handler ;Hard Fault Handler DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD 0 DCD SysTick_Handler ;SysTick Handler SPACE 20 ;Reserved space 20 bytes ;Code snippet AREA |.text|, CODE, READONLY ;Main program start ENTRY ;Instructs the program to execute from here Start ;Clock system settings ldr r0, =RCC_CR ldr r1, [r0] orr r1, #Bit16 str r1, [r0] ;Enable external crystal oscillator ;Start external 8 M Crystal oscillator ClkOk ldr r1, [r0] ands r1, #Bit17 beq ClkOk ;Wait for the external crystal oscillator to be ready ldr r1,[r0] orr r1,#Bit17 str r1,[r0] ;FLASH Buffer ldr r0, =FLASH_ACR mov r1, #0x00000032 str r1, [r0] ;set up PLL The PLL magnification is 7,HSE Input no frequency division ldr r0, =RCC_CFGR ldr r1, [r0] orr r1, #(Bit18 :OR: Bit19 :OR: Bit20 :OR: Bit16 :OR: Bit14) orr r1, #Bit10 str r1, [r0] ;start-up PLL Phase locked loop ldr r0, =RCC_CR ldr r1, [r0] orr r1, #Bit24 str r1, [r0] PllOk ldr r1, [r0] ands r1, #Bit25 beq PllOk ;choice PLL Clock as system clock ldr r0, =RCC_CFGR ldr r1, [r0] orr r1, #(Bit18 :OR: Bit19 :OR: Bit20 :OR: Bit16 :OR: Bit14) orr r1, #Bit10 orr r1, #Bit1 str r1, [r0] ;other RCC Related settings ldr r0, =RCC_APB2ENR mov r1, #(Bit14 :OR: Bit4 :OR: Bit2) str r1, [r0] ;IO port settings ldr r0, =GPIOC_CRL ldr r1, [r0] orr r1, #(Bit28 :OR: Bit29) ;PC.7 Output mode,Maximum speed 50 MHz and r1, #(~Bit30 & ~Bit31) ;PC.7 Universal push-pull output mode str r1, [r0] ;PA9 Serial port 0 transmitting pin ldr r0, =GPIOA_CRH ldr r1, [r0] orr r1, #(Bit4 :OR: Bit5) ;PA.9 Output mode,Maximum speed 50 MHz orr r1, #Bit7 and r1, #~Bit6 ;10: Multiplexing function push-pull output mode str r1, [r0] ldr r0, =USART1_BRR mov r1, #0x271 str r1, [r0] ;Configure baud rate-> 115200 ldr r0, =USART1_CR1 mov r1, #0x200c str r1, [r0] ;USART Module total enable send and receive enable ;71 02 00 00 2c 20 00 00 ;AFIO Parameter setting ;Systick Parameter setting ldr r0, =SYSTICKRVR ;Systick Initial installation value mov r1, #9000 str r1, [r0] ldr r0, =SYSTICKCSR ;set up,start-up Systick mov r1, #0x03 str r1, [r0] ;NVIC ;ldr r0, =SETENA0 ;mov r1, 0x00800000 ;str r1, [r0] ;ldr r0, =SETENA1 ;mov r1, #0x00000100 ;str r1, [r0] ;Switch to user level line program mode ldr r0, =PSP_TOP ;Initialize thread stack msr psp, r0 mov r0, #3 msr control, r0 ;initialization SRAM register mov r1, #0 ldr r0, =Flag1 str r1, [r0] ldr r0, =DlyI str r1, [r0] ldr r0, =DlyJ str r1, [r0] ldr r0, =DlyK str r1, [r0] ldr r0, =SysTim str r1, [r0] ;Main cycle main ldr r0, =Flag1 ldr r1, [r0] tst r1, #Bit1 ;SysTick Generate 0.5s,Set bit 1 beq main ;0.5s The flag is not set yet ;0.5s The flag has been set ldr r0, =b_05s ;Bit band operation reset 0.5s sign mov r1, #0 str r1, [r0] bl LedFlas mov r0, #'H' bl send_a_char mov r0, #'e' bl send_a_char mov r0, #'l' bl send_a_char mov r0, #'l' bl send_a_char mov r0, #'o' bl send_a_char mov r0, #' ' bl send_a_char mov r0, #'w' bl send_a_char mov r0, #'o' bl send_a_char mov r0, #'r' bl send_a_char mov r0, #'l' bl send_a_char mov r0, #'d' bl send_a_char mov r0, #'\n' bl send_a_char b main ;Subroutine serial port 1 sends a character send_a_char push {r0 - r3} ldr r2, =USART1_DR str r0, [r2] b1 ldr r2, =USART1_SR ldr r2, [r2] tst r2, #0x40 beq b1 ;Send complete(Transmission complete)wait for pop {r0 - r3} bx lr ;subroutine led twinkle LedFlas push {r0 - r3} ldr r0, =Flag1 ldr r1, [r0] tst r1, #Bit0 ;bit0 Flashing flag bit beq ONLED ;Open for 0 led lamp ;Off for 1 led lamp ldr r0, =b_flas mov r1, #0 str r1, [r0] ;The flashing flag position is 0,The next status is on ;PC.7 Output 0 ldr r0, =GPIOC_BRR ldr r1, [r0] orr r1, #Bit7 str r1, [r0] b LedEx ONLED ;Open for 0 led lamp ldr r0, =b_flas mov r1, #1 str r1, [r0] ;The flashing flag position is 1,The next status is off ;PC.7 Output 1 ldr r0, =GPIOC_BSRR ldr r1, [r0] orr r1, #Bit7 str r1, [r0] LedEx pop {r0 - r3} bx lr ;Abnormal program NMI_Handler bx lr HardFault_Handler bx lr SysTick_Handler ldr r0, =SysTim ldr r1, [r0] add r1, #1 str r1, [r0] cmp r1, #500 bcc TickExit mov r1, #0 str r1, [r0] ldr r0, =b_05s ;The clock tick counter is set to 0 when it is greater than or equal to 500 times of clearing.5s Flag bit ;Bit band operation set 1 mov r1, #1 str r1, [r0] TickExit bx lr ALIGN ;By using zero or null instructions NOP fill,Aligns the current position with a specified boundary END
3. Burn in board
Click and observe according to the following sequence number to burn the program into the board:
4. Serial port debugging
Operation results:
3, References
STM32 minimum core board F103 serial communication USART_ vic_ to_ CSDN blog
Creating STM32 assembler based on MDK: serial port output Hello world_ssj925319 blog - CSDN blog