iOS development | custom irregular label

Keywords: github

scene

Recently, the app has been revised. Here are some of the UI screenshots:

At the top, I think of it as the group header of UICollectionView:

There is an irregular label:

The top two corners of the label are fillets, the bottom two corners are right angles, and there is a small triangle at the bottom.

thinking

CAShapeLayer and UIBezierPath draw an irregular layer as the mask of label.layer.

Concrete realization

1. Customize an iregularlabel inherited from UILabel

#import "IrregularLabel.h"

@interface IrregularLabel ()

/** Mask */
@property (nonatomic, strong) CAShapeLayer *maskLayer;
/** Route */
@property (nonatomic, strong) UIBezierPath *borderPath;

@end

2. Initialize and set in the initialization method

- (instancetype)initWithFrame:(CGRect)frame {
    if (self = [super initWithFrame:frame]) {
        // Initialize mask
        self.maskLayer = [CAShapeLayer layer];
        // Set Matte
        [self.layer setMask:self.maskLayer];
        // Initialization path
        self.borderPath = [UIBezierPath bezierPath];
    }
    return self;
}

3. Set the path in the layoutSubviews method

- (void)layoutSubviews {
    [super layoutSubviews];
    
    // Mask layer frame
    self.maskLayer.frame = self.bounds;
    
    // Set path start point
    [self.borderPath moveToPoint:CGPointMake(0, 10)];
    // Fillet at top left
    [self.borderPath addQuadCurveToPoint:CGPointMake(10, 0) controlPoint:CGPointMake(0, 0)];
    // Line, to top right
    [self.borderPath addLineToPoint:CGPointMake(self.bounds.size.width - 10, 0)];
    // Fillet at top right
    [self.borderPath addQuadCurveToPoint:CGPointMake(self.bounds.size.width, 10) controlPoint:CGPointMake(self.bounds.size.width, 0)];
    // Straight line, to bottom right
    [self.borderPath addLineToPoint:CGPointMake(self.bounds.size.width, self.bounds.size.height)];
    // Small triangle at the bottom
    [self.borderPath addLineToPoint:CGPointMake(self.bounds.size.width/2+5, self.bounds.size.height)];
    [self.borderPath addLineToPoint:CGPointMake(self.bounds.size.width/2, self.bounds.size.height-5)];
    [self.borderPath addLineToPoint:CGPointMake(self.bounds.size.width/2 - 5, self.bounds.size.height)];
    // Straight line, to lower left corner
    [self.borderPath addLineToPoint:CGPointMake(0, self.bounds.size.height)];
    // Straight line, back to start
    [self.borderPath addLineToPoint:CGPointMake(0, 10)];
    
    // Assign this path to the path of the maskLayer
    self.maskLayer.path = self.borderPath.CGPath;
}

The coordinates of the upper left corner are (0,0)
The coordinates of the lower right corner are (maxX,maxY)

The fillet is a quadratic Bezier curve. As for the quadratic Bezier curve, I see an image on the Internet:


Image from CSDN

Final effect

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    
    self.label = [[IrregularLabel alloc] initWithFrame:CGRectMake(90, 200, 200, 40)];
    [self.view addSubview:self.label];
    self.label.text = @"It's an irregularity label";
    self.label.textAlignment = NSTextAlignmentCenter;
    self.label.backgroundColor = [UIColor redColor];
    self.label.textColor = [UIColor whiteColor];
    self.label.font = [UIFont boldSystemFontOfSize:16];
}

Design sketch:

demo

https://github.com/CaiWanFeng/IrregularLabel

summary

Posted by jimmyborofan on Fri, 03 Apr 2020 22:39:38 -0700