No more details
Gesture recognition code http://download.csdn.net/detail/zhupengqq/9578532
After running the above project, it will generate such a gesture recognition library, gestures, and create a new project,
Under res, create a raw folder, and then import the library
Here is an example:
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <android.gesture.GestureOverlayView android:id="@+id/gestureOverlayView1" android:layout_width="wrap_content" android:layout_height="wrap_content" > <ImageView android:id="@+id/img1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/aa" /> </android.gesture.GestureOverlayView> </LinearLayout>
<span style="font-size:14px;">package com.example.gusturedetecterdemo2; import java.util.ArrayList; import android.os.Bundle; import android.app.Activity; import android.gesture.Gesture; import android.gesture.GestureLibraries; import android.gesture.GestureLibrary; import android.gesture.GestureOverlayView; import android.gesture.GestureOverlayView.OnGesturePerformedListener; import android.gesture.Prediction; import android.view.GestureDetector; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.Menu; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.ImageView; import android.widget.SimpleAdapter; import android.widget.Toast; public class MainActivity2 extends Activity { private GestureOverlayView gestureOverlayView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main2); gestureOverlayView=(GestureOverlayView) findViewById(R.id.gestureOverlayView1); final GestureLibrary library=GestureLibraries.fromRawResource(MainActivity2.this, R.raw.gestures); library.load(); gestureOverlayView.addOnGesturePerformedListener(new OnGesturePerformedListener() { @Override public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) { // Todo auto generated method stu read gesture //Read out the contents of gesture and recognize gesture ArrayList<Prediction> mygesture=library.recognize(gesture); Prediction predction= mygesture.get(0); if(predction.score>5.0){ if(predction.name.equals("Su")){ Toast.makeText(MainActivity2.this, "One yuan voucher", Toast.LENGTH_LONG).show(); finish(); } if(predction.name.equals("Five corners")){ Toast.makeText(MainActivity2.this, "Fifty cent voucher", Toast.LENGTH_LONG).show(); } if(predction.name.equals("One")){ Toast.makeText(MainActivity2.this, "Dime voucher", Toast.LENGTH_LONG).show(); } }else{ Toast.makeText(MainActivity2.this, "No such gesture", Toast.LENGTH_LONG).show(); } } }); } } </span>
After running, gesture recognition will appear when sliding the interface,