- Restore content to start
Jinxing
Introduction of 1.1G-4G
- G generation
- 1G Big Brother can only communicate without sending short messages.
- 2G wap.baidu.com supports online MMS service
- 3G W www.baidu.com 7.2M/s
- 4G lte long time evolution 100M/s
- Major difference rates
- 5G Huawei Big Companies Sell Standard Small Companies Sell arm: No Processor 10G/s
2. Introduction to Android Operating System
Andy Rubin R&D
3. Introduction to Android History
Android version corresponds to api level 3.0 ---11 2.3----10 2.2 ---8
4.Android System Architecture (Focus)
Layer 1: Application Layer Layer 2: Application Framework Layer 3: Android underlying class library Libraries, Dalvik virtual machine Layer 4: linux kernel Layer linux kernel Android is tested on the basis of the Linux kernel.
5. The difference between the two virtual machines (emphasis)
1,Different architectures: JVM Use stack architecture; Dalvik Register is used and data is loaded into CUP It's on the registers of ____________. 2,JVM Loaded.class Documents, Dalvik Loading is.dex File, optimize the allocation of memory. jvm: sun oracle dvm: Google
6. Use of SDK Manger
It can manage the download and uninstall of SDK version. sdk
7. Introduction and Creation of Simulator
VGA 480* 640 QVGA 240*320 HVGA 320*480 WQVGA 240*400 FWVGA 480*854 WVGA 480*800 AVD: Android virtual Device
8.DDMS introduction
DDMS: Device Definition Monition Service
9.SDK directory
add-ons: Files that store API s for advanced applications build-tools: build tools docs: Development documentation extras: Store dependent third-party packages platforms: files for each platform adb: Android debug brigde Android debugging Bridge Source: API source code file system-images: the mirror file of the system tools: Tool files
10. Create HelloWorld
The process of deploying apk files: IDE judges whether ADB is working, uploads apk files to the simulation with adb, installs apk files in the simulator, and opens the application software. __________?
11. Directory structure of Android project
Src / Java source code storage directory gen/Auto-Generate Directory The gen directory holds all files automatically generated by Android development tools. The most important thing in the directory is the R.java file. This file is automatically generated by Android development tools. Android development tools automatically update and modify R.java files synchronously according to the resources you put into the res directory. Because R.java files are automatically generated by development tools, we should avoid manual modification of R.java. R.java plays a dictionary role in the application. It contains the id of various resources. Through R.java, the application can easily find the corresponding resources. In addition, the compiler also checks whether the resources in the R.java list are used, and the unused resources will not be compiled into the software, which can reduce the space occupied by mobile applications. res/Resources directory In this directory, we can store all kinds of resources used by applications, such as xml interface files, pictures or data. libs / Support Library Directory Some of the three-party jar packages needed for program development can be placed in this directory, and the system will automatically add the jar packages to the environment variables. assets resource directory Android not only provides / res directory to store resource files, but also can store resource files in / assets directory. Moreover, resource files in / assets directory will not automatically generate ID in R.java, so reading files in / assets directory must specify the path of files, such as file://android_asset/xxx.3gp. AndroidManifest.xml project manifest file This file lists the functions provided by the application. The various components you have developed need to be configured in this file. If the application uses the built-in applications of the system (such as telephone service, Internet service, short message service, GPS service, etc.), you also need to declare the use rights in this file. project.properties project environment information, generally do not need to modify this file
12. The packaging process of Android
It packages Android applications into a. apk file, which can be installed on a mobile phone or an emulator. If the signature is packaged, the file is encrypted in the process of packaging. Applications put on the Android market must be signed. aapt: Android application package tools packaged apk files Signature: adb :Android debug bridge
13.ADB command
Common commands: adb devices list all devices The space where adb shell is mounted to linux can execute liux instructions If there are multiple devices in adb install xxx. apk, we can specify the device adb install - s emulator - 5554 D:/xxx. apk adb shell mounted to linux space adb push pushes files into mobile phones adb pull pulls files out of mobile phones Switching of ctrl + F11 horizontal and vertical screen
14. Telephone Dialer (Focus)
Steps for developing projects: 1. Understand the requirements and write the code after understanding the requirements. 2. Designing UI interface in Android project; 3. Code realizes business logic;
The code of the telephone dialer:
//Initialize controls in layout files et_phone = (EditText) findViewById(R.id.et_phone); Button bt_call = (Button) findViewById(R.id.bt_call); //Get the data in the EditText control bt_call.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //Dial the telephone number //Get the phone number in the data box String phone = et_phone.getText().toString().trim(); //Create an intention to make a call Intent intent = new Intent(); //Setting up the action of dialing telephone number intent.setAction(Intent.ACTION_CALL); //Set up the phone number you dialed intent.setData(Uri.parse("tel://"+phone)); //Intention to turn on the call startActivity(intent); } });
15. Four Click Events
(1)Implementing it in the way of internal classes OnClickListener (2)Anonymous Inner Class (3)Current class imp OnClickListener (4)onclick 1,Set the button's click event listener to create an anonymous inner class bt_call.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { //Dial the telephone number String phone = et_phone.getText().toString().trim(); Intent intent = new Intent(); intent.setAction(Intent.ACTION_CALL); System.out.println("phone="+phone); intent.setData(Uri.parse("tel://"+phone)); startActivity(intent); } }); 2,Create an internal class private class MyOnClickListener implements OnClickListener{ @Override public void onClick(View v) { //Dial the telephone number String phone = et_phone.getText().toString().trim(); Intent intent = new Intent(); intent.setAction(Intent.ACTION_CALL); System.out.println("phone="+phone); intent.setData(Uri.parse("tel://"+phone)); startActivity(intent); } } //Don't forget to add a click event listener to the button bt_call.setOnClickListener(new MyOnClickListener()); 3,Add a click event response method to the button in the layout file, and then implement this method in the code (1)Add a click event response method to the button in the layout file <Button android:layout_width="match_parent" android:layout_height="wrap_content" android:text="dial" android:id="@+id/bt_call" android:onClick="call" /> (2)Implementing this method in code //View represents the button view public void call(View view){ //Dial the telephone number String phone = et_phone.getText().toString().trim(); Intent intent = new Intent(); intent.setAction(Intent.ACTION_CALL); System.out.println("phone="+phone); intent.setData(Uri.parse("tel://"+phone)); startActivity(intent); }
16. Five Layouts
- Linear layout (emphasis) is divided into horizontal and vertical
- Relative layout: Each component is placed in relative position.
- Frame Layout: Layer by Layer Drawing
- Table layout
Absolute layout has been abandoned by Google
-
Nested use of various layouts is commonly used in work.
- Restore the end of the content.